Call of Duty WWII Nazi Zombies: BAT Elite

I had the pleasure of creating assets for the BAT Elite character while I was working at elite3d for Call of Duty WWII. I was responsible for creating the high poly, low poly, bakes and texturing for gloves, pouches and cap.
It was a great team effort with my colleagues Nacho Lapuente and Iván Mayol.
Clothing were fully done by Nacho Lapuente.
Glasses, sword, canteen, backpack and boots were fully done by Ivan Mayol.
https://www.artstation.com/nlg
https://www.artstation.com/ivanmayol
And special thanks to Joe Tuscany, who was responsible for the character team at elite3d.
https://www.artstation.com/crazyhorse

I was responsible for creating the high poly, low poly, bakes and texturing of this asset.

I was responsible for creating the high poly, low poly, bakes and texturing of this asset.

I was responsible for creating the high poly, low poly, bakes and texturing of this asset.

I was responsible for creating the high poly, low poly, bakes and texturing of this asset.

I was responsible for creating the high poly, low poly, bakes and texturing of this asset.

I was responsible for creating the high poly, low poly, bakes and texturing of this asset.

I was responsible for creating the high poly, low poly, bakes and texturing gloves, pouches and cap

I was responsible for creating the high poly, low poly, bakes and texturing gloves, pouches and cap